Personal Project at OSU Department of Design
Darwin M / Jacinda W / Doug P / Josh M
Adobe Creative Suite / Maketools
This is a collaborative project, under the guidance of Dr. Elizabeth B. -N. Sanders, where interdisciplinary teams (consisted of students from the disciplines of design, system engineering, art education, gerontology, public health, and business) worked with the elderly (the co-designers) to explore and design issues of future aging and social engagement.
Our team was interested in inter-generational and social issues and we were working with four participants. We started by giving each participants a different theme for them work with on a “dream board”. Those themes were: access to community, developing meaningful relationships, inter-generational value, and environment for creative outlet.
After a few round of diverging ideas on the fuzzy front-end of the design process, we started to narrow down to a few key ideas and expand the details of opportunities of those ideas. There was a hint of the participants that tended towards creative outlet as we narrowed down ideas.
As we worked with our co-designers through many iterative sessions, the co-designers came up with the desire to create a writing club. The way the writing club was designed as an incomplete system based on the underlying principles of: 1. Anybody can write, and 2. the club is a self-organized group without hierarchical system. Based on those principles, a kind of covenant was drafted.
The final session was an enactment of the co-designers to embody what the club could function as. The enactment process served 2 functions. One the one hand, the participants would be able to actually experience what the club would be be like and we could give comments and feedback throughout the process. On the other hand, the enactment itself completed an incomplete system, i.e. the covenant, through improvisation, fast thinking, interactions and negotiations between the members of the group.
While this project stemmed from class project, it has a lot of relevance to my thesis interest of emergent system and human-centered design. The participants interactions were vital to the emergent of a system.